Arcade stick skin

I dedicate the day to the Arcade Stick.
As you can see I started with printing out the skin
and believe me, was the hardest part because my DebianBox and Gimp are not so happy to talk to my canon printers, and seems that at Microsoft they think that pictures must be printed only in (what they think are ) standard formats.
So having a print of 30 x 19cm was not so easy. (Thankyou Infranview people πŸ™‚ )


After having a right sized print I plasticized it.


Then I cutted the holes and edges and i assembled all.

This is the result:


Quite nice, isn’t it? πŸ˜€

Then the printer starts to print by herself and 2 strange creatures appeared.
3D teletransport
They are green microaliens!


However, how I said, it’s only a prototype.
I drilled big holes with a drill bit because i don’t have the right tool so holes are not in the perfect place,
The bended box has a hole that is not right, and i think that the tickness is too much.
I need also more space under the cover, so i need to increase the height.

Then I need also to check if buttons are in the right position for the hand.
We are not in hurry… we will see πŸ™‚

Arcade stick metal box

While i was waiting the old printer finish a “big” piece for the new one, I decided to use the time to go ahead with the Arcade stick.
I started to complete the laser cutted sheet piece removing some parts (when u see a Seimitsu button you must know that you’re watching only the iceberg peek)
due to a miscalculation of spaces.
Then I bend it, and I’m quite satisfied about the work because I haven’t the right fractioned die component on my press-brake machine.
I must scold Autodesk because in the sheet-metal module of Inventor there is a bug.
It draws out a corner that interfere in the bend. The software when simulate the unfold, should alert the operator. (And the operator must pay more attention πŸ˜€ )Image
After completing the box I take a piece of white polycarbonate.
I planned to use a 5mm tickness, but i had only 3mm available. I used it anyway.
I traced the points for holes, and i proceeded to engrave the centers.

I spent some time at the driller machine and I mounted all just for a quick test πŸ™‚


Meanwhile the old printer finished… 4 hours! (7mm/sec…)


BD-Arcade stick

Today we open a new section: Retrogaming πŸ™‚

To relax ourselves from the really hard work on the BadPrinter2 we thought about making an Arcade stick controller.
During our first travel in Tokyo in May (I say first because we MUST return in this AMAZING country) we went in 2 or 3 or 4 (or maybe more…) Sega and Taito center.
Floors and floors of arcade games, old and new. Akihabara, we love you.

The market is already full of arcade stick, and they also have very interesting prices, but they are not like the real ones.

I mean… Is the stick a Sanwa or a Seimitsu? Are they pc/ps3 compatible? How many buttons?
Our idea is simple, we want to make one, simply as possible, but nice and with features.
So I started to disassemble my very old arcade cabinet (10 or more years) and disconnect my 2 sanwa sticks and 16 buttons from two old “Microsoft sidwinder” joypads.


I reproduced the components in 3D, I drawed also a bended sheet-metal base box; metal because i don’t want the pad can slip away and I have to run after it due to the light weight and also I don’t want to use suckers Β under the stick.
Then i draw the console, and i placed holes for buttons, following a layout found on a nice website.

Step by step “it takes my hand” (translation of typical italian expression that means that your skill improves more with practice)
And the pictures below explain all πŸ˜€





Inside the box we initially think to use an arduino micro, and, basing on a project already available. to transform it in am arcade stick for pc/ps3 (I hope that xbox can read it too)
I’m personally pushing for having a blueetooth module too, but probably it makes things a little difficult to manage.
For example, it needs a battery and also the code is not too simple.
Some friends of us asked why do not insert directly a MAME station inside the stick.
It can be a good use of an item bought some time ago: RaspberryPi.
In this case we can discard the usb connection and arduino transorming the pad in a standalone game station, but losing the compatibility with ps3/pc/xbox.

But you’ll have a power supply cable and an hdmi cable. And if I want to play with firends? So, the RPi is so small… why do not put it in a separate box?


We are in a brainstorming phase, so we can decide to maintain both the feature, we will see πŸ™‚

At the moment it’s only to take a break and let our brains and hands cool down after the last weekend on the BDPrinter2 πŸ™‚